Web & Mobile

One codebase, two app stores:
native where it actually matters

React Native lets us build one codebase that ships to both iOS and Android. For most products, that is cheaper and faster than two fully separate native apps. We still drop into native Kotlin or Swift modules for specific pieces, widgets, wallpaper rendering, background processing, that React Native cannot do well on its own. A fitness app we built this way shipped with 1,077 backend tests.

from$5,000
Timeline6 to 12 weeks
What is includedArchitecture and data model for the app's actual features, not a generic starterBackend with automated tests, not just a mobile clientNative modules in Kotlin or Swift for anything React Native handles poorlyPush notifications, deep links and offline support where the product needs themApp store and Google Play submission, including the first review round
1,077backend tests on a fitness app we built with AI coaching and gamification
2app stores shipped from one codebase, with native modules where needed
6-12 weeksfrom architecture to a submitted, live app

What React Native actually compiles to

React Native is a framework that compiles one JavaScript and TypeScript codebase into real native apps on both iOS and Android. It shares most of the UI and business logic, while still rendering native platform components underneath. This is not a web page wrapped in a native shell.

Where a feature needs something React Native cannot do well, we write a small native module in Kotlin or Swift and call it from the shared code.

When one codebase beats two

It earns its cost for most consumer and business apps. Think a fitness app with AI coaching, a marketplace app, or a booking app, where the core value is screens and data, not deep platform-specific behavior. Building one codebase instead of two separate native apps cuts the initial build cost. It also cuts ongoing maintenance, typically by a third to half, since most bug fixes and features ship once instead of twice.

It is the wrong tool when the app’s core feature is something platform-specific at a deep level. Think a background audio engine competing for system resources, a camera pipeline doing real-time image processing, or heavy custom rendering. The wallpaper engine behind one of our own apps is a real example. Those we build natively from the start. Forcing them through a cross-platform layer costs more in workarounds than it saves in shared code.

Where the architecture starts

We start with the data model and architecture before any screen: what the app actually stores, how it syncs, what happens offline. Retrofitting this after screens are built is where most React Native projects go over budget.

The backend gets automated tests from the first week. A fitness app we built reached 1,077 backend tests by launch, because a mobile app is only as reliable as the API it talks to.

For anything React Native handles natively well, navigation, forms, standard animations, we build directly in the shared codebase. For the specific pieces that need real native code, a home screen widget, background location, custom wallpaper rendering, we write a native module in Kotlin or Swift. We expose it to the JavaScript side through a clean interface. That way the rest of the team keeps working in one codebase, while that one feature gets genuine native performance.

Push notifications, deep links and offline caching get built in according to what the product actually needs, not added as an afterthought. Analytics gets wired in from the first release, so you have real usage data from day one instead of guessing what to build next.

The real costs after launch

React Native upgrades occasionally bring breaking changes, especially around native module compatibility. So we pin dependencies deliberately, and test upgrades rather than taking them automatically.

App store and Google Play review can add a few days to a launch timeline, longer if the app touches a sensitive category like health or finance. We plan the schedule around that, rather than promising a launch date the review process does not control.

Cost of ownership includes both platforms’ annual developer fees and the actual maintenance time. We lay that out honestly before the project starts.

Price and timeline

Option Price What it covers Timeline
Core app, standard features from $5,000 Few key screens, backend, standard integrations, both stores 6 to 8 weeks
App with AI, gamification or native modules from $12,000 Everything above plus custom native modules and advanced features 10 to 14 weeks

Running cost is backend hosting plus any AI or analytics usage, typically $50 to $400 a month depending on user volume.

This pairs with native iOS app development or native Android app development for the specific features that need a fully native build. It also pairs with offline-first mobile app for apps that must work without a connection. See the development service page for our full build process. For real examples, see the fitness app with AI coach and gamification and TaskWall, our own wallpaper to-do app.

Have an app idea and not sure if it needs to be fully native? Get in touch and we will tell you honestly which one fits.

FAQ

How much does a React Native app cost?

From $5,000 for an app with a handful of core screens, a backend and standard integrations, 6 to 12 weeks. An app with AI features, gamification or a full social layer runs $10,000 to $20,000+ depending on scope. We give the exact number in a written plan after the brief.

Is React Native actually as good as native?

For most app categories, yes, and it halves the cost of maintaining two codebases. Where it falls short, heavy animation, background audio, certain widget or lock-screen integrations, we write a native module in Kotlin or Swift for that piece. That beats forcing the whole app into a framework that cannot do it well.

Do you use Expo or bare React Native?

Expo for most projects, since it gets us to a working build faster and handles a lot of the native build tooling. We eject to bare React Native, or add native modules on top of Expo, when a feature needs direct native code. That is common enough that we plan for it upfront, rather than hitting a wall mid-project.

Who owns the app and the backend?

You. The repository, the app store and Google Play developer accounts, and the backend are all set up in your name. Source code is handed over at the end of the project, not licensed back to you.

What about ongoing maintenance after launch?

iOS and Android both ship OS updates that occasionally break something, and app store policies change. We offer ongoing support plans, or hand over a clean codebase with tests and documentation if your team prefers to maintain it themselves.

Start here

Tell us the problem.
We bring the system.

A 30-minute call, then a written plan with numbers within 48 hours. No obligation. If we are not the right fit, we will say so and point you to someone who is.

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